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Hello, I'm Liam!

A gamer with a passion for creating
 

Click for more info!
 

Click to find Playable!
 

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Work In Progress
 

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Available on Steam
 

September 2023 - September 2025
 

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4
 

Unity
 

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Gameplay Programmer
 

A first-person dungeon-crawler, Robes & Wrinkles was funded by the UK Government, released to Steam and recieved the Develop:Bright 2025 Peoples Choice Award. My role was the technical lead with key highlights being the creation of a custom Toon shader and a procedural dungeon generator.

Other Professional Work

Unreal Engine
 

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Technical Designer
 

Erebus-9 is a first person horror adventure game in which the player explores a seemingly abandoned orbital station. I was tasked with helping to help design gameplay with a focus on cinematics, environmental story telling and atmosphere.

May 2026 - Present
 

September 2025 - May 2026
 

Unreal Engine
 

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Technical Designer
 

The Picket is a survival horror game developed for a client using Unreal Engine 5. During development, I was in charge of creating and iterating upon core gameplay elements and client/developer relations.


 

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Gamemaker
 

June 2024 - August 2024
 

Gameplay Programmer
 

A parody of Street Fighter, Medway Fighter was developed alongside a client using Gamemaker Studio 2. Handling the programming side, I built the combat system and made use of modular databases for easy character addition.

Personal Projects

Unreal Engine
 

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Smart AI

Sole Developer
 

This project is being used to help me understand Unreal Engine's Behaviour Tree and EQS systems. This project also incorporated the Damage System which was developed alongside it.
 

Unreal Engine
 

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Damage System

Sole Developer
 

Created in conjunction with the Smart Enemies project, this modular damage system was made use of during the Smart Enmies project to showcase its use. The system allows for different damage types and custom reactions.
 

Unity
 

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Sole Developer
 

This project has been used to learn how to create working multiplayer lobbies using Unity Netcode. This project covers Hosting, Joining, Lobby creation and client authentication.
 

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Unity
 

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RTS Template

Sole Developer
 

Being developed as a way to better understand the games that I love. It has been essential in helping me learn the use of Scriptable Objects, Unity Behaviour Trees and Advanced C# programming techniques.
 

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Based in the UK, I have a passion for experimenting with a variety of game genre and engines with a particular lean towards First-Person and Strategy games! During University, I helped to co-found a small indie game studio called 'Tombstone Studios' with some friends which was selected for Tranzfuser 2024 and Dundev 2025. Leading the technical development, I helped to create the core elements of our first title called 'Robes and Wrinkles' which was later funded by the UK Government. Alongside this, and between gaming, I spend a lot of my time working through courses and projects to better my skillsets! One of my biggest achievements so far is when our team recieved the Develop:Bright 2025 Peoples Choice Award for Robes & Wrinkles.

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